After two years of apartment life, we’re moving back into a house this weekend. We signed a year lease on a 1400sqft, 3 bed, 2 bath ranch with a small yard (but it’s right across from a large green-space park). The thought of just buying outright crossed our minds, but many signs point to next [...]
Moving sale
Filed under Love Your Geek on April 2, 2008
Keywords: Dungeons and Dragons, eBay, Forgotten Realms
Defining the core of D&D
Filed under Love Your Geek on March 31, 2008
Keywords: core rules, Dungeons and Dragons
I brought up the idea last week of Dungeons & Dragons being defined by a core set of rules or mechanics. I have my opinion, but I’m reluctant to be dogmatic about it. D&D is as much about the experience for some people as it is about how you play.
That said, having played AD&D, AD&D [...]
The limits of evolution
Filed under Soapbox on March 21, 2008
Keywords: 4E, Dungeons and Dragons
The Chatty DM had an excellent post last week on how the lack of nostalgic elements won’t make 4E any less of a fun game. I totally agree. I like a lot of what I see in 4E and think I would enjoy playing it.
I’m just not really sure I can think of it as [...]
D&D game aids
Filed under Love Your Geek on March 10, 2008
Keywords: 4E, Dungeons and Dragons, initiative, spells
The last couple Save My Game columns in Dungeon magazine have discussed game aids used to help your sessions run smoother. I’ll admit I was one of those DMs who would spend too much time thumbing through rulebooks to look stuff up, often making a “common sense” ruling in order to get noses out of [...]
Dragonlance: the movie
Filed under Reviews on February 21, 2008
Keywords: Dragonlance, Dungeons and Dragons, movies
What is it with Dungeons & Dragons movies?
The animated adaptation of Dragons of Autumn Twilight was a disappointment. While the movie stayed fairly faithful to the novel, its execution was horrible. The animation was choppy, the dialog awkward, the pacing stilted and the CGI stuck out like a sore thumb.
The character designs were influenced [...]

