I decided to take some time to digest the latest 4E revelation. The preview of the Rogue class entry in the 4E Player’s Handbook shows some pretty radical changes to the class system, but again, we only have a part of the picture. This makes it difficult to assess the value of the changes. I’m [...]
Going rogue in 4E
Filed under D&D 4E Preview on February 26, 2008
Keywords: 4E, classes, hit points, rogues, skills
Dying just got better
Filed under D&D 4E Preview on February 6, 2008
Keywords: 4E, hit points
The 4E previews in Dragon’s Design & Development column have certainly stirred up the D&D fanbase, though I think Wizard’s has created more controversy than positive hype. I can’t say that any of the changes so far has really excited me.
Until last Friday.
I’m very impressed with this new mechanic. It appears well thought out, and [...]

