Impending d00M

Filed under Design Diary on January 7, 2008
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I finished up the opening cutscene for my Neverwinter Nights adaptation of Pool of Radiance this weekend. I also wrote a script that locks doors depending on whether it is day or night, placed some NPCs, and played around with lighting. I was hoping to create a script that turned torches on or off depending [...]

Urban rennovations in New Phlan

Filed under Design Diary on January 4, 2008
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In the original Pool of Radiance, New Phlan was comprised of a City Hall, the Training School, three temples (Tyr, Sune and Tempus), three inns, four Arms and Armor shops, five Holy shops, two Silver shops, one Jewelry shop, and four taverns. These buildings served the following purpose:

City Hall provided commissions (quests)
the Training School provided [...]

Greetings, courageous ones

Filed under Design Diary on January 3, 2008
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I intend to be as faithful as possible to the events and locations in the original Pool of Radiance with my remake. The game begins–after making your characters and assembling you party–with a tour of New Phlan, courtesy of Rolf. The original tour was scripted. The game moved you from location to location and gave [...]

Because I’ve always wanted to

Filed under Design Diary on January 2, 2008
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I heard on the radio this morning while driving in to work that you should make any “resolutions” publicly known, at least to your circle of accountability (spouse, parents, close friends, etc.). I leaked mine over at ashlock.org, and will talk about my progress on them here at Pens & Swords.
Of the five goals I’ve [...]